Huawei
CurrentSenior Algorithm Researcher
– Present · Cambridge, UK · 1 yr 6 mos
- Developed an algorithm for 3D Gaussian Splatting inference under edge hardware constraints, addressing rasterization cost through adaptive frame rate and achieving a 10–20% improvement over baseline power consumption
- Shipped an adaptive resolution rendering algorithm, delivering a 10–20% power-usage reduction across several devices and game titles
- Delivered a gamut mapping algorithm for wide-gamut HDR displays on the new generation of Huawei phones
- Improved inference of a deep-learning frame interpolation solution on edge devices, reducing visual artefacts